All you are going to do is add a displacement effect to the surface so that we can improve the details of the surface in the final render.
Carpet displacement vray sketchup.
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This video tutorial explain how we could use 2d displacement in v ray 3 6 for sketchup to create rounded and smooth edges.
Normal displacement will take into account the texture size of each different face material while 2d displacement will ignore them.
Mode map 2 specifies the mode in which the displacement is rendered.
Mapa displacement v ray normal map mapa normal jest w swoim działaniu podobna do bump map i dodajemy ja dokładnie w tym samym miejscu zamiennie z mapą bump.
These maps help you fake realistic geometry and shadow.
Making of carpet with sketchup and vray displacement.
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Displacement 1 enables or disables the displacement effect.
Here is a quick tutorial to show how you can achieve realistic carpet material by using v ray for sketch up 1 49 01.
Róznica między tymi dwoma mapami jest.
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In this video learn to use displacement and normal maps to make your flat textures in vray look real.
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